Just note, I found a bug I am going to mention that when using equalizer going through a jump gate does not set your health to 50%, so if you are close to death going through you will be coming out. Some pointers for warden fights -They only have shields, so use shield damage weapons. Theres also a couple of Runes outside the chamber not sure if those 2 and these 4 together work together. And you can quickly mow down a corvette with it. In Khait Nebula Immaculate Redemption, I cant find the glyphs to match the 4 powered Runes in this chamber. It can easily one shot most of the fighters in the game and has the same range. It is good enough to be able to kill a frigate in one attack run (damage boost 2 and weapon overdrive mk3 about 20-30 shots). The most broken one is definitely the Ancient Weapon glyph, its a shock rifle on steriods. The ancient weapon tears through reg enemies in 1-3 shots and caps in about 7-10. I thouroughly recommendtrying this run or even doing it in the scout if you are a masochist as that might almost be an unfair challenge depending on how good you are. The ancient damage glpyh is just a temporary item that boosts your damage for 30 seconds, you dont send it anywhere. Ancient weapon daredevil, equalizer with time extender is harder to play than regular daredevil with time extender, but not so hard as to piss you off, it is just hard enough and may be the most fair challenge I have ever done. This was my first time doing it lol, didnt know what was happening.Also be very careful not to run into the black hole the Warden leaves behind, pretty sure. They are usually found along with a Special Tech Container. They are unlocked by finding them in derelict Colonial Stations through the use of an Access Key. I was fully engaged throughout the entire run, honestly, I think this may be my new run style. Alle Marken sind Eigentum ihrer jeweiligen Besitzer in den USA und anderen Ländern. Subroutines are a type of enhancement in Everspace. This run was one of the most interesting I have played in a while, it was completely beatable on hard mode, i only ever went under 15 nanobots once (after originally getting to 20) the equalizer worked like a charm and with fully upgraded interceptor, health loss per shot was neglibible but still enough to matter. I used daredevil, ancient weapon, and equalizer. Okay, so, i just now did the run(I did 2 tonight, first found ancient weapon, the second used it).
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